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Money Mate

24/07/2026

Winter Semester 2025/26 / Money Mate

EXECUTIVE SUMMARY 

Although access to financial information has increased significantly, many individuals continue to struggle with financial decision-making. This challenge is not primarily rooted in a lack of information, but in low confidence, emotional barriers, and limited opportunities to practice financial decisions in a safe environment. Financial topics are frequently perceived as complex, intimidating, or abstract, which leads many users to delay or avoid action altogether. Existing financial education solutions largely focus on either content-heavy knowledge transfer or highly complex, time-intensive formats that discourage engagement, leaving confidence-constrained users insufficiently supported. 

MoneyMate addresses this gap by conceptualizing a digital, gamified financial learning companion that emphasizes confidence-building, clarity, and practical application. Developed within the Garage: Build Your Own Start-Up course, the project aims to design a scalable solution that enables users to gradually transform financial knowledge into confident, self-determined action. 

Goal 

The goal of the project was to develop and validate a user-centered concept for a financial education platform that supports individuals who are motivated to improve their financial capabilities but hesitate due to uncertainty, fear of mistakes, or distrust. The project sought to identify the psychological and emotional barriers underlying financial avoidance and to translate these insights into a coherent product concept, value proposition, and viable business model. 

Methodology 

The project followed a mixed-method research design combining secondary research, qualitative primary research, and iterative concept development. Academic literature, policy reports, and market data were reviewed to identify structural patterns in financial literacy and behavior. This desk research was complemented by in-depth qualitative interviews with experts, educators, and users from different age groups and life stages. 

Interview findings were synthesized into psychographic personas focusing on confidence levels, trust dynamics, and learning preferences rather than demographic characteristics alone. These insights informed the design of the MoneyMate concept, including its gamified learning logic, mobile-first format, monetization approach, and market positioning. Competitive analysis and financial modeling were conducted to assess differentiation and economic feasibility. 

Results 

The results indicate that financial disengagement is not driven by a complete lack of available information, but rather by the nature of existing content formats. Financial education resources are frequently perceived as overly complex, time-intensive, and cognitively demanding. As a result, many users fail to engage with these materials consistently, postponing financial decision-making despite recognizing its long-term importance. This delay leads to missed opportunities for early investment and compounding effects that are critical for long-term financial outcomes. 

MoneyMate responds to these insights by combining bite-sized educational content with gamified exercises and simulated decision-making. This allows users to practice financial choices without real-world consequences, thereby reducing fear and building confidence over time.  

Cooperation Partner 

​​MoneyMate​ 

​​Contact Person​ 
Student Team 
  • ​​​Philia Kleemann 

  • Victoria Pesinger 

  • Gabriel Schiebel 

  • Stephan Wölfel​​ 

Project Manager 
  • ​​​Thomas Pannermayr​ 

  • ​​Diana Lauer​ 

  • ​Marco Masia​ 

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