Digital Learning Initiative
The call for applicaytions for the Digital Learning initiative aims to provide extra support to WU courses, modules and programs that encourage students to engage in an active learning process through the use of digital media.
The development of such student-centered teaching and learning concepts is intended to help students acquire in-depth knowledge and key transversal skills. The goal is to develop and explore media-based didactic approaches that take into account the teaching and learning cultures of the respective subjects and offer potential for the development of subject-specific teaching strategies.
2018 Call for Applications
Application and selection procedure
Instructors, academic directors, and module coordinators can submit applications by using the application form.
The application period ends on September 15, 2017. Please email your application (in PDF format) to email@example.com.
The following WU faculty members are eligible to apply:
Module coordinators or academic directors who would like to implement a project at their respective institute or wish to provide support to several different courses.
All faculty members who are teaching courses in the year covered by the current call for applications or the 2018 summer semester and/or the 2018/19 winter semester
Funding is provided to projects that correspond to WU's strategic priorities in the field of technology-supported teaching.
In this area, the focus is on media-oriented didactical concepts for classroom sessions implemented in such a way that they stimulate student interaction and encourage more in-depth learning. Another priority are ways of interlinking the content of independent online learning activities and the content of the classroom sessions. For more information on the inverted classroom concept, please see e-teaching.org.
Independent study online
Students should acquire the skill of familiarizing themselves with the knowledge to be imparted through independent study. For teachers, this implies e.g. providing well-structured digital learning content on Learn@WU, stimulating student cooperation, and providing appropriate support and feedback formats. Another priority is the didactically well-founded use of multimedia content such as videos or simulations to ensure a well-targeted and varied learning experience. For more information on the use of videos, please see e-teaching.org.
Stimulating active student involvement
This refers the use of teaching and learning technologies intended to stimulate active student participation inside and outside the classroom. One way of achieving this goal in large-scale courses, for instance, is to quiz the students about their knowledge (e.g. by using clickers). In courses with lower student numbers, the smartboard offers a wide range of possibilities for stimulating active student involvement. To design online activities, teachers can use all of the tools available on Learn@WU as well as technologies that are not currently available as part of WU’s centrally organized services (e.g. learning apps such as kahoot or sli.do).
Types of funding awarded
As part of the project selection process, the individual projects will be assessed to determine whether they are eligible for funding in the form of the following types of extra personnel: eAssistants or eDevelopers. These staff categories differ with regard to the required qualifications and the extent of the employment. The actual extent of employment may vary depending on the project in question. For further information see the information sheet above.